Blue Iris UI3

I can't figure out on UI3 where the speaker symbol went. It used to be in the lower left line just before the LIVE: date & time. It shows on one laptop but not this one. I checked the UI3 setting but nothing stands out. What am I missing here?
 
Move the mouse pointer down to the bottom of the UI3 screen. It auto hides.
 
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I'm running into audio delayed start when playing back recorded clips via UI3. Regardless of camera chosen, playback starts with no audio for about 4-5 seconds - then the audio begins - but offset by the delayed amount (or even more). Live streams have synced audio, with no delay on playback. Playback directly on the console also has perfect audio.

I've tried different playback qualities - from 360 to V2, and they all have the same delay. Did I screw something up in the settings?
 
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I can't think of anything to cause audio delay of that magnitude. Delay of up to 800ms or so is fairly normal in UI3, but beyond about 700ms, UI3 is coded to be very aggressive about dropping unplayed audio packets to keep the delay low.

You can look in the Stats for Nerds panel to see some information about the audio.

Ideal behavior is for the audio bit rate to be perfectly constant, but realistically it is common to see an an occasional spike down and up particularly if you are accessing via the internet. If the bit rate is 0 then it means no audio data was received during that moment.

The audio buffer is meant to be spiky as audio packets arrive periodically but get consumed continuously. The value here should be spiky but remain between 100ms and about 800ms. If it ever reaches 0, that means no audio is available to play and suggests there was a problem. If you see it above 1000ms, that probably indicates a problem with UI3 or with your web browser.

1622430469963.png

That is a fairly normal appearance when using the HTML5 video player. If your audio graphs look about like that, then the problem is almost certainly with Blue Iris.
 
I can't think of anything to cause audio delay of that magnitude. Delay of up to 800ms or so is fairly normal in UI3, but beyond about 700ms, UI3 is coded to be very aggressive about dropping unplayed audio packets to keep the delay low.

You can look in the Stats for Nerds panel to see some information about the audio.

Ideal behavior is for the audio bit rate to be perfectly constant, but realistically it is common to see an an occasional spike down and up particularly if you are accessing via the internet. If the bit rate is 0 then it means no audio data was received during that moment.

The audio buffer is meant to be spiky as audio packets arrive periodically but get consumed continuously. The value here should be spiky but remain between 100ms and about 800ms. If it ever reaches 0, that means no audio is available to play and suggests there was a problem. If you see it above 1000ms, that probably indicates a problem with UI3 or with your web browser.

That is a fairly normal appearance when using the HTML5 video player. If your audio graphs look about like that, then the problem is almost certainly with Blue Iris.

I believe it is a current issue with BI. I also get 7-10s delay on audio when viewing previous clips. Live viewing does not show the same delay. Will report to Ken.

Screenshot 2021-05-31 at 11.50.25.png
 
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No, I can't add a time option; that would make it far too complex keeping track of which motion events or triggers the UI had already responded to.
The only option related to this is to choose whether cameras get maximized upon BI motion detect or upon camera trigger. The default (Trigger) should be more stable in terms of keeping cameras maximized longer.
How can I disable this?
 
Is it possible to add the "use sub stream if available" to the convert/export options? It is an option on the main program but I don't see that exposed in UI3.
 
Is it possible to add the "use sub stream if available" to the convert/export options? It is an option on the main program but I don't see that exposed in UI3.

You'd have to ask Blue Iris support. I've heard nothing about this being added to the export API which UI3 is using.