Try creating a test group with a couple of cameras, enable group webcasting and see if you experience the same issue.Thats what I thought, I can't pinpoint where the problem is. Network seems fine, it's all cat6 there was some cpu spiking that I pinpointed coming from having number plate recognition turned on for one camera, turned of and thats sorted....all the tweaking has brought cpu usage right down and mostly sits around 10%.
Been there, done that! Glad you found the problemLol...so got Home From work, looked at the suggestion from hikky_b and was about to create a Group when i had a massive face palm moment...hikky_b you were right it was my webcast settings, it was set on the default group and not the group i had created so i changed it from the Drop down menu accessed webcast settings and sure enough 5fps...change to 25 and footage on ui3 is smooth...really appreciate the help, thanks. (helps to take a break from a problem)
That sounds familiar.Looks like it's complaining about AudioBuffer.copyToChannel not being supported.
It may be a BI thing.. I just updated to the latest version and now BI is crashing about every minute and restarting. I haven't changed anything on the system.Have there been any recent changes that would cause my CPU to max at 100 when viewing through UI3? I started happening a few updates ago. If I stop viewing through UI3, it goes back to normal at about 30-40%. I do have all my cams setup to use the substream, is there a way to confirm UI3 is using all substreams?
Yikes! After seeing their Android app, I am not surprised. Seems like they need some dev help with skills from this century.