Hi friends. It's been a while since I had the time to sit down and branch out a bit to test different VMS's so I've been putting some time into doing that recently just to see what's changed and how updates have progressed over the last year or two. On the bench this week is a Dell rig with Win10 and the latest demo of Blue Iris. It's an i3-3240 system with 8GB of RAM, SSD for OS, 2TB WD Purple for storage. Despite it not being a high end system, and despite being on the demo where d2d isn't that effective, AND despite running 8 cameras @ mostly 3MP with one being 2MP (all 10 FPS), the system still manages to maintain pretty good CPU usage (50-55%). Occasional spikes, occasional dips, but nothing to write home about.
Having tinkered with Blue Iris in the past I have most things tweaked and configured, though I'm not sure if what I'm after is a supported feature of Blue Iris or if my memory is gray from other VMS's I messed with. Is there a means in which I can record continuously @ 10 FPS but downclock the motion detect to a lesser FPS, say 1 or 2 FPS? Or would that require setting up each camera twice within individual profiles (i.e. Front_Cam [Motion] @ 1 FPS as well as Front_Cam [Continuous] @ 10 FPS).
The thought process here is to leverage continuous recordings (been burned by relying on exclusively motion before) but still have motion alerts available to drill down the continuous feeds quickly but try to eek out whatever CPU cycle savings that might be possible compared to punching each cam through motion @ the regular FPS. It's not a big deal whatsoever but as I went full recon in the menu system I began to think perhaps it's there and I just haven't stumbled on it. If not, no worries, just wanted to ask to be sure.
Thanks all!
Having tinkered with Blue Iris in the past I have most things tweaked and configured, though I'm not sure if what I'm after is a supported feature of Blue Iris or if my memory is gray from other VMS's I messed with. Is there a means in which I can record continuously @ 10 FPS but downclock the motion detect to a lesser FPS, say 1 or 2 FPS? Or would that require setting up each camera twice within individual profiles (i.e. Front_Cam [Motion] @ 1 FPS as well as Front_Cam [Continuous] @ 10 FPS).
The thought process here is to leverage continuous recordings (been burned by relying on exclusively motion before) but still have motion alerts available to drill down the continuous feeds quickly but try to eek out whatever CPU cycle savings that might be possible compared to punching each cam through motion @ the regular FPS. It's not a big deal whatsoever but as I went full recon in the menu system I began to think perhaps it's there and I just haven't stumbled on it. If not, no worries, just wanted to ask to be sure.
Thanks all!