S3 animal detection

My S3 is back to triggering on birds with AccuPick off. It even picked up the rockchuck further from the camera than earlier today when it missed it. This is with Long Distance Mode on, and not a clue if the object filters are enabled or not.

AcuPick has (in theory) nothing to do with Animal Detection, or really ANY detection. It just coordinates triggers so they can be easily searched "automagically" using an Accupick capable NVR
 
AcuPick has (in theory) nothing to do with Animal Detection, or really ANY detection. It just coordinates triggers so they can be easily searched "automagically" using an Accupick capable NVR

that's true...
but disabling AcuPick on latest firmware allows to enable 'Long Distance Mode' on IVS, which is also a new feature in latest firmware...
This mode allows IVS AI to catch much SMALLER objects - which are normally at longer distances...

But in this case we talk about very small animals (birds, rockchuck) and they fit very well into 'Long Distance Mode'.
 
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that's true...
but disabling AcuPick on latest firmware allows to enable 'Long Distance Mode' on IVS, which is also a new feature in latest firmware...
This mode allows IVS AI to catch much SMALLER objects - which are normally at longer distances...

But in this case we talk about very small animals (birds, rockchuck) and they fit very well into 'Long Distance Mode'.

What Effective Target is selected with Long Distance, since that option disappears? All the above?
 
I want ALL the camera selections on the left menu bar like it use to be. It takes to many clicks to maneuver around the new GUI.
I don't mind the new GUI too much except for two huge flaws:
1. The Live screen coming up by default. No settings selections are seen. There's a gear settings icon on the screen, and most people know what that means, but not all of the settings are available from it, like getting to IVS setup. If you don't happen to figure out to kill the Live screen, you're hosed.
2. The scattering of motion detection options into different parts of the UI (AI vs. Event). It was a lot better in the old UI when they were all grouped under Event. It feels more like an AI commercial to me, rather than being easiest to use.
 
The question was Effective Target such as Human, Motor Vehicle, or Animal?
All of these target selections disappear when Long Distance is enabled. After one night using Long Distance, it's looking pretty darn sensitive to me, triggering on small insects flying through the IR beam. I need to work on minimum target size. The real test for me will be when we get some wind. If it triggers on blowing grass and shadows, it becomes useless with too many false triggers.

As an aside, not all rockchucks are small. The fat ones are bigger than housecats.
 
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The question was Effective Target such as Human, Motor Vehicle, or Animal?

sorry. I misunderstood the question.

Dahua didn't specified how the 'Long Distance mode' works in firmware change log.

if there are missing targets (and this mode don't works with AcuPick / Video Metadata) so probably there are used very different AI model. Model that does not distinguish between people/animals/cars and due that can catch smaller objects (but also create a more of false positives)..

But we don't known that - Dahua didn't specified how this new AI model was trained.

This is a big problem with Chinese brands - they sucks in documentation.
 
Interesting info from the S3's API. Just because the GUI sets something in the config file doesn't mean that the working part of the camera implements it, but there's a chance it might. Note in the last 4 lines that the object filters are set at the same time Long Distance Mode is set, even though the GUI erases the object filter selection when Long Distance is enabled. So there's a possibility that the camera uses previously set object filters with Long Distance.

caps.SupportedObjectTypes[0]=Unknown
caps.SupportedObjectTypes[1]=Human
caps.SupportedObjectTypes[2]=Vehicle
caps.SupportedObjectTypes[3]=HumanFace
caps.SupportedObjectTypes[4]=Animal
caps.SupportedObjectTypes[5]=NonMotor
caps.SupportedObjectTypes[6]=Box
caps.SupportedObjectTypes[7]=ParkingDownLine
caps.SupportedObjectTypes[8]=Leaf

caps.SupportedScenes.FaceDetection.SupportedRules.FaceDetection.FeatureList[0]=Age
caps.SupportedScenes.FaceDetection.SupportedRules.FaceDetection.FeatureList[1]=Sex
caps.SupportedScenes.FaceDetection.SupportedRules.FaceDetection.FeatureList[2]=Emotion
caps.SupportedScenes.FaceDetection.SupportedRules.FaceDetection.FeatureList[3]=Glasses
caps.SupportedScenes.FaceDetection.SupportedRules.FaceDetection.FeatureList[4]=Mask
caps.SupportedScenes.FaceDetection.SupportedRules.FaceDetection.FeatureList[5]=Beard
caps.SupportedScenes.ObjectDetect.SupportedRules.HumanTrait.HumanFeatureList[0]=Sex
caps.SupportedScenes.ObjectDetect.SupportedRules.HumanTrait.HumanFeatureList[1]=Age
caps.SupportedScenes.ObjectDetect.SupportedRules.HumanTrait.HumanFeatureList[2]=HasHat
caps.SupportedScenes.ObjectDetect.SupportedRules.HumanTrait.HumanFeatureList[3]=Umbrella
caps.SupportedScenes.ObjectDetect.SupportedRules.HumanTrait.HumanFeatureList[4]=CarrierBag
caps.SupportedScenes.ObjectDetect.SupportedRules.HumanTrait.HumanFeatureList[5]=HasBag
caps.SupportedScenes.ObjectDetect.SupportedRules.HumanTrait.HumanFeatureList[6]=CoatColor
caps.SupportedScenes.ObjectDetect.SupportedRules.HumanTrait.HumanFeatureList[7]=TrousersColor
caps.SupportedScenes.ObjectDetect.SupportedRules.HumanTrait.HumanFeatureList[8]=CoatType
caps.SupportedScenes.ObjectDetect.SupportedRules.HumanTrait.HumanFeatureList[9]=TrousersType

table.VideoAnalyseGlobal[0].Scene.Detail.FarDistanceMode.Enable=true

table.VideoAnalyseRule[0][3].Name=IVS-1
table.VideoAnalyseRule[0][3].ObjectTypes[0]=Human
table.VideoAnalyseRule[0][3].ObjectTypes[1]=Vehicle
table.VideoAnalyseRule[0][3].ObjectTypes[2]=Animal

On Sex detection, I wonder if it determines biological sex or transgender identifying as?
 
Interesting info from the S3's API. Just because the GUI sets something in the config file doesn't mean that the working part of the camera implements it, but there's a chance it might. Note in the last 4 lines that the object filters are set at the same time Long Distance Mode is set, even though the GUI erases the object filter selection when Long Distance is enabled. So there's a possibility that the camera uses previously set object filters with Long Distance.

caps.SupportedObjectTypes[0]=Unknown
caps.SupportedObjectTypes[1]=Human
caps.SupportedObjectTypes[2]=Vehicle
caps.SupportedObjectTypes[3]=HumanFace
caps.SupportedObjectTypes[4]=Animal
caps.SupportedObjectTypes[5]=NonMotor
caps.SupportedObjectTypes[6]=Box
caps.SupportedObjectTypes[7]=ParkingDownLine
caps.SupportedObjectTypes[8]=Leaf

caps.SupportedScenes.FaceDetection.SupportedRules.FaceDetection.FeatureList[0]=Age
caps.SupportedScenes.FaceDetection.SupportedRules.FaceDetection.FeatureList[1]=Sex
caps.SupportedScenes.FaceDetection.SupportedRules.FaceDetection.FeatureList[2]=Emotion
caps.SupportedScenes.FaceDetection.SupportedRules.FaceDetection.FeatureList[3]=Glasses
caps.SupportedScenes.FaceDetection.SupportedRules.FaceDetection.FeatureList[4]=Mask
caps.SupportedScenes.FaceDetection.SupportedRules.FaceDetection.FeatureList[5]=Beard
caps.SupportedScenes.ObjectDetect.SupportedRules.HumanTrait.HumanFeatureList[0]=Sex
caps.SupportedScenes.ObjectDetect.SupportedRules.HumanTrait.HumanFeatureList[1]=Age
caps.SupportedScenes.ObjectDetect.SupportedRules.HumanTrait.HumanFeatureList[2]=HasHat
caps.SupportedScenes.ObjectDetect.SupportedRules.HumanTrait.HumanFeatureList[3]=Umbrella
caps.SupportedScenes.ObjectDetect.SupportedRules.HumanTrait.HumanFeatureList[4]=CarrierBag
caps.SupportedScenes.ObjectDetect.SupportedRules.HumanTrait.HumanFeatureList[5]=HasBag
caps.SupportedScenes.ObjectDetect.SupportedRules.HumanTrait.HumanFeatureList[6]=CoatColor
caps.SupportedScenes.ObjectDetect.SupportedRules.HumanTrait.HumanFeatureList[7]=TrousersColor
caps.SupportedScenes.ObjectDetect.SupportedRules.HumanTrait.HumanFeatureList[8]=CoatType
caps.SupportedScenes.ObjectDetect.SupportedRules.HumanTrait.HumanFeatureList[9]=TrousersType

table.VideoAnalyseGlobal[0].Scene.Detail.FarDistanceMode.Enable=true

table.VideoAnalyseRule[0][3].Name=IVS-1
table.VideoAnalyseRule[0][3].ObjectTypes[0]=Human
table.VideoAnalyseRule[0][3].ObjectTypes[1]=Vehicle
table.VideoAnalyseRule[0][3].ObjectTypes[2]=Animal

On Sex detection, I wonder if it determines biological sex or transgender identifying as?

Which browser are you using? It has been shown that using anything other than Internet Explorer can cause things like this where it is set in the GUI and looks like it saved it, but under the hood it didn't.
 
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Which browser are you using?
Brave. Guess I need to re-do with IE.

Edit 7/23: IE returns the same config info that I posted 2 posts above. I did not compare the hundreds and hundreds of lines of config info, only what I posted.
 
Last edited:
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Use Intrusions for animals. It works well and I get notifications to DMSS.
I still cannot figure out why I am not getting notifications on the DMSS app for animal intrusions and tripwires. I can search Acupick and see the thumbnails when animals activate the IVS, both intrusion and tripwire. I can see the event on the playback timeline in SmartPSS lite, but i do not get notified in the iPhone app. Any suggestions. TIA!
 

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Is there any convention for the color of the boxes shown around detected objects? I'm seeing blue for people and green for other things but would like to know what other details there are to know.
 
I think it’s somewhat FW dependent. I get yellow ID boxes on vehicles on a couple of PTZs, teal on people, green on “other” like dogs
 
You described my "blue" better as teal. I don't get any vehicles in my FOV but I'll assume yellow=vehicle. That leaves me asking if animals have their own color, or if anything but vehicles and people all get green?
 
You described my "blue" better as teal. I don't get any vehicles in my FOV but I'll assume yellow=vehicle. That leaves me asking if animals have their own color, or if anything but vehicles and people all get green?
where are you seeing these colors? in the GUI? or NVR? or Blue Iris?
 
NVR or camera web gui if turned on, I use SmartPSS and set it to show IVS rules
 
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NVR or camera web gui if turned on, I use SmartPSS and set it to show IVS rules
Same for me. My BI system is shut down right now so I can't address the BI part, however, I'm thinking the tracking boxes won't show up on BI. The IVS rules aren't superimposed on the video, but but displayed from some kind of additional private protocol data, and I know they don't show up on BI. I'm assuming the same for the tracking boxes.
 
NVR or camera web gui if turned on, I use SmartPSS and set it to show IVS rules
does smart PSS show recorded files (which for me would be the ones recorded by Blue Iris (I'm assuming not)? ... so are you recording in smart PSS or accessing recordings on an SD card?
 
I connect smartPss to a Dahua NVR and view the recordings that are on the NVR. I think it will also view from a camera SD card but that needs to be confirmed by somebody who is using it that way. I have the SD cards as a backup for the NVR and have never had the need to go to them, and when I've tested them I used the camera GUI. I don't want to drift the thread too much so will keep this short. After running smartPss and BI in parallel for a few months my opinion is that if smartPss showed trigger thumbnails like BI does, it would be the best pick for me by a large margin. The thumbnails are an elephant-level feature in favor of BI, but you have to give up a few nice things that are in smartPss. Catch-22.

smartPss has a recording capability and it's widely panned as useless, or even worse than useless.
 
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