All
I know this one has taken a lot longer than I’d hoped but there were a large number of bugs (18 originally plus FW tweaks needed) that I worked through on this one to get resolved. I’m pleased to say that after a lot of hard work the cam is performing a lot better than it was in pre-production. There is another bug I found while night testing and this is due to the pixel similarity portion of the splicing algorithm, causing the issue to be exacerbated in low light/night scenes. I’ve already documented this and have Dahua engineering engaged and looking through my proposed code recommendations to adjust. You’ll see the issue in the video as I mentioned (I call it out in 1 test), that way all can see what I’m talking about first hand.
With that said, below is the 14 minute night test video as promised. Hope you find it useful as this one was a lot of work
I’ll follow up with a couple of separate quicker videos on the turret soon as well
Enjoy, and remember to select 4K